kageyamasnosebleed:

"HELLO 911"

"YES MY DOG JUST CALLED ME ‘BABY’ AND I DON’T KNOW HOW TO RESPOND TO THAT"

llamasouls:

llamasouls:

llamasouls:

haha my friends having his penis deducted at a catholic hospital and like before the surgery all the nurses prayed over his dick for a “fast recovery” haha

update
apparently one of them was holding his dick and the doctor was all like “let us pray” and the person just continued to hold it

image

sims4news:

Gameplay Trailer Clarification

  • Autonomy was turned off, which is why controlled Sims stood around until Graham ordered them around.
  • You can pull the width of the stairs the same way you do with rooms.
  • The Sims’ head in the center of the pie menu has been replaced with a button that goes back to the previous menu. It is similar to “More Choices” at the top of the pie menu.
  • Auto-save cannot be disabled, but it runs in the background and will not interfere with gameplay.
  • Satisfaction Points are like the Lifetime Happiness points from TS3. You build them up to unlock rewards for your Sims. Aspirations are rewarded with Traits and some one time benefits. There are TONS of reward objects elsewhere.
  • There are no vampires in TS4.
  • There is no repo man in TS4.
  • The three clouds floating over the Sims’ profile were Whims. One Whim is based on the Sims’ current emotion.
  • There is a full world map, it just wasn’t in the video.
  • Party goals are optional.
  • The traditional info panels are all in the bottom right corner (Aspirations, Needs, Skills, Relationship, Career, Inventory, Simology).
  • A lot of the visual information that moodlets are communicating has been changed since the E3 build. Emotion strength of a moodlet will show exact numbers instead of vague dots (easier to understand why your Sim is in their current emotion). The green plusses above the moodlets were swapped to a gradient fade.
  • Sims still have motives. They are: Energy, Hunger, Bladder, Hygiene, Fun, and Social.
  • Parties cannot be scheduled in advance anymore.
  • A bar appears during a conversation that shows the relationship between both Sims as well as each Sims’ emotion.
  • The death by laughter at the end was tweaked with dev mods. It will be much harder to bring on emotional deaths in the game.

sherbies:

i got bored